Files
pwa-player/backend/types.cs
2024-08-18 02:20:46 +02:00

86 lines
2.8 KiB
C#

using OsuParsers.Database.Objects;
using OsuParsers.Enums.Database;
using OsuParsers.Enums;
public class Song{
public string hash {get; set;}
public string name {get; set;}
public string artist {get; set;}
public int length {get; set;}
public string url { get; set; }
public string previewimage {get; set;}
public string mapper {get; set;}
public Song(string hash, string name, string artist, int length, string url, string previewimage, string mapper) {
this.hash = hash; this.name = name; this.artist = artist; this.length = length; this.url = url; this.previewimage = previewimage; this.mapper = mapper;
}
}
public class CollectionPreview{
public int index { get; set;}
public string name {get; set;}
public int length {get; set;}
public string previewimage {get; set;}
private CollectionPreview() { }
public CollectionPreview(int index, string name, string previewimage, int length) {
this.index = index; this.name = name; this.previewimage = previewimage; this.length = length;
}
}
public class Collection{
public string name {get; set;}
public int length {get; set;}
public List<Song> songs { get; set;}
private Collection() { }
public Collection(string name, int length, List<Song> songs) {
this.name = name; this.length = length; this.songs = songs;
}
}
public class ActiveSearch{
public List<string> Artist { get; set; } = new List<string>();
public List<Song> Songs { get; set; } = new List<Song>();
}
public class Beatmap
{
public string Artist { get; set; }
public string ArtistUnicode { get; set; }
public string Title { get; set; }
public string TitleUnicode { get; set; }
public string Creator { get; set; }
public string Difficulty { get; set; }
public string AudioFileName { get; set; }
public string MD5Hash { get; set; }
public string FileName { get; set; }
public RankedStatus RankedStatus { get; set; }
public DateTime LastModifiedTime { get; set; }
public int TotalTime { get; set; }
public int AudioPreviewTime { get; set; }
public int BeatmapId { get; set; }
public int BeatmapSetId { get; set; }
public string Source { get; set; }
public string Tags { get; set; }
public DateTime LastPlayed { get; set; }
public string FolderName { get; set; }
}
public class BeatmapSet {
public int BeatmapSetId { get; set; }
public string FolderName { get; set; }
public string Creator { get; set; }
public DateTime LastModifiedTime { get; set; }
public List<Beatmap> Beatmaps { get; private set; } = new List<Beatmap>();
public void AddBeatmap(Beatmap beatmap)
{
beatmap.BeatmapSetId = this.BeatmapSetId;
Beatmaps.Add(beatmap);
}
}