using OsuParsers.Database.Objects; using OsuParsers.Enums.Database; using OsuParsers.Enums; public class Song{ public string hash {get; set;} public string name {get; set;} public string artist {get; set;} public int length {get; set;} public string url { get; set; } public string previewimage {get; set;} public string mapper {get; set;} public Song(string hash, string name, string artist, int length, string url, string previewimage, string mapper) { this.hash = hash; this.name = name; this.artist = artist; this.length = length; this.url = url; this.previewimage = previewimage; this.mapper = mapper; } } public class CollectionPreview{ public int index { get; set;} public string name {get; set;} public int length {get; set;} public string previewimage {get; set;} private CollectionPreview() { } public CollectionPreview(int index, string name, string previewimage, int length) { this.index = index; this.name = name; this.previewimage = previewimage; this.length = length; } } public class Collection{ public string name {get; set;} public int length {get; set;} public List songs { get; set;} private Collection() { } public Collection(string name, int length, List songs) { this.name = name; this.length = length; this.songs = songs; } } public class ActiveSearch{ public List Artist { get; set; } = new List(); public List Songs { get; set; } = new List(); } public class Beatmap { public string Artist { get; set; } public string ArtistUnicode { get; set; } public string Title { get; set; } public string TitleUnicode { get; set; } public string Creator { get; set; } public string Difficulty { get; set; } public string AudioFileName { get; set; } public string MD5Hash { get; set; } public string FileName { get; set; } public RankedStatus RankedStatus { get; set; } public DateTime LastModifiedTime { get; set; } public int TotalTime { get; set; } public int AudioPreviewTime { get; set; } public int BeatmapId { get; set; } public int BeatmapSetId { get; set; } public string Source { get; set; } public string Tags { get; set; } public DateTime LastPlayed { get; set; } public string FolderName { get; set; } } public class BeatmapSet { public int BeatmapSetId { get; set; } public string FolderName { get; set; } public string Creator { get; set; } public DateTime LastModifiedTime { get; set; } public List Beatmaps { get; private set; } = new List(); public void AddBeatmap(Beatmap beatmap) { beatmap.BeatmapSetId = this.BeatmapSetId; Beatmaps.Add(beatmap); } }